“Plenty of Hominids” is a collection of words and thoughts by MJC.

Reindeer Rex & the Real Science Behind Monster Hunter World: Iceborne

Reindeer Rex & the Real Science Behind Monster Hunter World: Iceborne

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In my recent piece published in Escapist Magazine, I discussed how the monster and environment designs of Monster Hunter World feel so deeply immersive because the designs utilize elements of adaptive evolution, the real scientific concept that creates actual animals and plants in the real world.

In the article, I described how adaptive evolution leads to the unique morphology of the organisms that inhabit our real world, and how they interact with the environmental pressures and each other to change their forms. I then applied reasoning based on adaptive evolution to critiquing the monster designs of Banbaro, Beotodus, and Barioth in the game.

Please head over to Escapist Magazine to read the whole piece!

How Ancestors: The Humankind Odyssey Turns Human Evolution into a Game

How Ancestors: The Humankind Odyssey Turns Human Evolution into a Game

The Problem with "Gaming Disorder"

The Problem with "Gaming Disorder"